Add enemy or boss attack effects
Communicate warnings and attack timing clearly.
Adapted from KOKORA's existing creation guides
The KOKORA Windows app currently uses Chinese. These are real Chinese UI captures; earlier versions are labeled. Click an image to enlarge it.
Before you start
Enemy, attack type, difficulty and available resources.
Enlarge ↗What to do next
Read the actual enemy states, add warnings, effects and necessary feedback.
A request you can use
Give this enemy or boss clear attack warnings and effects while keeping combat fair and readable.
Enlarge ↗How to verify the result
Ensure warning and damage windows agree, effects end, and runtime observations are separate from static checks.
Note
Start with a new test game to protect existing work. Check what is in the asset pack, what has been imported and what is actually used in the game. Review after saving and playtest when possible.