Story & interaction

Build a connected quest chain

Turn separate interactions into a clear sequence of goals.

Adapted from KOKORA's existing creation guides

The KOKORA Windows app currently uses Chinese. These are real Chinese UI captures; earlier versions are labeled. Click an image to enlarge it.

Before you start

Starting point, key characters or items, objective and existing events.

What to do next

Inspect event states and implement a coherent quest with conditions, feedback and an ending.

A request you can use

Design a short coherent quest chain the player can actually complete, with visible results at each step.

Review AI replies and tool results in the existing conversation and execution details. This capture is a read-only asset check, not proof that this tutorial’s game changes are complete.Enlarge ↗
Figure 1 Review AI replies and tool results in the existing conversation and execution details. This capture is a read-only asset check, not proof that this tutorial’s game changes are complete.Existing read-only task capture

How to verify the result

Check ordering, repeated interaction, skipped steps and scene re-entry. A story document alone is not an implemented quest.

Note

Start with a new test game to protect existing work. Check what is in the asset pack, what has been imported and what is actually used in the game. Review after saving and playtest when possible.

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