Give an item a new ability
Make a pickup change the way the game plays.
Adapted from KOKORA's existing creation guides
The KOKORA Windows app currently uses Chinese. These are real Chinese UI captures; earlier versions are labeled. Click an image to enlarge it.
Before you start
Item, desired ability, duration and save behavior.
Enlarge ↗What to do next
Read character and pickup logic, then implement ability acquisition, feedback, use and persistence where needed.
A request you can use
Create an item that grants the player a new ability. Choose a reasonable implementation and connect it to the game.
How to verify the result
Check before/after behavior, repeated pickup and save behavior against the intended design.
Enlarge ↗Note
Start with a new test game to protect existing work. Check what is in the asset pack, what has been imported and what is actually used in the game. Review after saving and playtest when possible.