Game foundations

Let AI build a complete level

Create a route that can be explored and completed.

Adapted from KOKORA's existing creation guides

The KOKORA Windows app currently uses Chinese. These are real Chinese UI captures; earlier versions are labeled. Click an image to enlarge it.

Before you start

Target level, length, difficulty, atmosphere and existing mechanics.

Open World view → View scene for the real scene detail. This historical capture illustrates the view, not the current five-marker state. Use the current scene, capture version and reliable coordinates.Enlarge ↗
Figure 1 Open World view → View scene for the real scene detail. This historical capture illustrates the view, not the current five-marker state. Use the current scene, capture version and reliable coordinates.P4 installed-app capture

What to do next

Inspect the level, use real assets, and implement routes, challenges, rewards and an endpoint in scenes and scripts.

Inspect real resources and animations in the asset library. Pack availability, project imports and actual gameplay use are separate facts.Enlarge ↗
Figure 2 Inspect real resources and animations in the asset library. Pack availability, project imports and actual gameplay use are separate facts.Existing installed-app capture

A request you can use

Use existing assets to design and implement a complete level with exploration, challenges, rewards and a reachable endpoint.

How to verify the result

Check spawn-to-end traversal, collision, enemies, rewards and scene changes separately.

Note

Start with a new test game to protect existing work. Check what is in the asset pack, what has been imported and what is actually used in the game. Review after saving and playtest when possible.

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Operation screenshot

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