Game quality

Modify a level from a world-view position

Use a position selected on a real scene capture.

Adapted from KOKORA's existing creation guides

The KOKORA Windows app currently uses Chinese. These are real Chinese UI captures; earlier versions are labeled. Click an image to enlarge it.

Before you start

Open the scene detail, select a position, then describe what to place or change.

Open World view → View scene for the real scene detail. This historical capture illustrates the view, not the current five-marker state. Use the current scene, capture version and reliable coordinates.Enlarge ↗
Figure 1 Open World view → View scene for the real scene detail. This historical capture illustrates the view, not the current five-marker state. Use the current scene, capture version and reliable coordinates.P4 installed-app capture

What to do next

Read the attached scene identity, capture version and reliable coordinates; locate real nodes and modify the authorized project.

A request you can use

Make this change at my selected position. Use the attached real scene context without rebuilding the entire map.

Review AI replies and tool results in the existing conversation and execution details. This capture is a read-only asset check, not proof that this tutorial’s game changes are complete.Enlarge ↗
Figure 2 Review AI replies and tool results in the existing conversation and execution details. This capture is a read-only asset check, not proof that this tutorial’s game changes are complete.Existing read-only task capture

How to verify the result

Confirm scene identity, distinguish WORLD_2D from visual reference honestly, and refresh the actual scene afterward.

Note

Start with a new test game to protect existing work. Check what is in the asset pack, what has been imported and what is actually used in the game. Review after saving and playtest when possible.

← Learn

Operation screenshot

Open original ↗