Modify a level from a world-view position
Use a position selected on a real scene capture.
Adapted from KOKORA's existing creation guides
The KOKORA Windows app currently uses Chinese. These are real Chinese UI captures; earlier versions are labeled. Click an image to enlarge it.
Before you start
Open the scene detail, select a position, then describe what to place or change.
Enlarge ↗What to do next
Read the attached scene identity, capture version and reliable coordinates; locate real nodes and modify the authorized project.
A request you can use
Make this change at my selected position. Use the attached real scene context without rebuilding the entire map.
Enlarge ↗How to verify the result
Confirm scene identity, distinguish WORLD_2D from visual reference honestly, and refresh the actual scene afterward.
Note
Start with a new test game to protect existing work. Check what is in the asset pack, what has been imported and what is actually used in the game. Review after saving and playtest when possible.