Game foundations

Shape a game idea

Start with an idea, then build a playable core.

Adapted from KOKORA's existing creation guides

The KOKORA Windows app currently uses Chinese. These are real Chinese UI captures; earlier versions are labeled. Click an image to enlarge it.

Before you start

Genre, desired experience, scope and reference games.

Toolkit installation receipt. Installing a toolkit is separate from creating a game and connecting its gameplay.Enlarge ↗
Figure 1 Toolkit installation receipt. Installing a toolkit is separate from creating a game and connecting its gameplay.1.0.11 Beta

What to do next

Inspect the current project, choose a workable structure and implement a playable core.

Project actions include continuing AI creation, opening Godot and playtesting. The test project shown is only an example.Enlarge ↗
Figure 2 Project actions include continuing AI creation, opening Godot and playtesting. The test project shown is only an example.Existing installed-app capture

A request you can use

I want a small game with exploration and progression. Use the current project and available assets to design its structure and build a playable core.

Review AI replies and tool results in the existing conversation and execution details. This capture is a read-only asset check, not proof that this tutorial’s game changes are complete.Enlarge ↗
Figure 3 Review AI replies and tool results in the existing conversation and execution details. This capture is a read-only asset check, not proof that this tutorial’s game changes are complete.Existing read-only task capture

How to verify the result

Verify the core loop runs, existing content is preserved, and plans are distinguished from implemented features.

Note

Start with a new test game to protect existing work. Check what is in the asset pack, what has been imported and what is actually used in the game. Review after saving and playtest when possible.

← Learn

Operation screenshot

Open original ↗